Information and communications technology engineer specialized in software development for desktop and embedded devices. I am most proficient while using .NET/C# and other strongly typed OOP languages. I have maintained legacy projects and created new software using C#, C++, Java.
I have created scripts using python, PowerShell, Bash, NSIS, Github CLI.
I have used following frameworks: MAUI, WPF, WinForms, Android SDK, ASP.NET, Blazor
I have been in charge of managing on-prem build server and CI/CD pipeline using TeamCity, GitHub and VMware.
I have done manual QA and automated testing using NUnit, XUnit.
I have used SQL based databases like SQLite, Postgres.
I have been part of Agile scrum/Kanban teams and I have used Azure DevOps, Jira and Confluence.
For version control I have used Git, GitHub, Azure DevOps, GitLab, BitBucket, TortoiseSVN.
During my studies I learned topics like web development (HTML, CSS, JS, NodeJS, PHP), game development (Unity), functional programming (Scala), databases (SQL, MongoDB), Machine learning (TensorFlow), Graphics programming (OpenGL).
Some of my recent/former freetime activities includes:
Graphics programming (mainly OpenGL),
Game programming (Raylib & C#, Unity, MonoGame)
PC HW (I follow specs, prices, overclocking scene)
Playing guitar (15+ years), interest in audio engineering and sound design.
Nest 2025 -->
Survival indie game
C#, Raylib, GLSL, Windows, linux
Isometric tile editor 2025
Work in progress
C#, Raylib
"Online Game" 2025
Learning project. Work in progress
C#, Raylib, GLSL





