Information and communications technology engineer specialized in software development for desktop and embedded devices. I am most proficient while using .NET/C# and other strongly typed OOP languages. I have maintained legacy projects and created new software using C#, C++, Java.

I have created scripts using python, PowerShell, Bash, NSIS, Github CLI. I have used following frameworks: MAUI, WPF, WinForms, Android SDK, ASP.NET, Blazor I have been in charge of managing on-prem build server and CI/CD pipeline using TeamCity, GitHub and VMware. I have done manual QA and automated testing using NUnit, XUnit. I have used SQL based databases like SQLite, Postgres. I have been part of Agile scrum/Kanban teams and I have used Azure DevOps, Jira and Confluence. For version control I have used Git, GitHub, Azure DevOps, GitLab, BitBucket, TortoiseSVN.

During my studies I learned topics like web development (HTML, CSS, JS, NodeJS, PHP), game development (Unity), functional programming (Scala), databases (SQL, MongoDB), Machine learning (TensorFlow), Graphics programming (OpenGL).

Some of my recent/former freetime activities includes:
Graphics programming (mainly OpenGL),
Game programming (Raylib & C#, Unity, MonoGame)
PC HW (I follow specs, prices, overclocking scene)
Playing guitar (15+ years), interest in audio engineering and sound design.

Logic gate emu 2026 -->

Allows to create logic gates, chips and emulate them

Nest 2025 -->

Survival indie game

C#, Raylib, GLSL, Windows, linux

JJScript 2025 -->

Interpreted script language

Isometric tile editor 2025

Work in progress

C#, Raylib

"Online Game" 2025

Learning project. Work in progress

C#, Raylib, GLSL

Time Traveller 2024:

Puzzle game

C#, MAUI, Cross-platform (win, android)

Thesis 2021

Made using .NET/C# and WPF UI Framework

Image Converter 2021

Python script that manipulates images

OpenGL Coursework 2021

Made using C++ and GLSL